RLGL by Slugfo goes a bit further than the one mentioned before with the addition of having an actual cash prize for those who successfully complete the game, but it is very similar in every other way. The only playable game is Red Light, Green Light, however, the developers do plan to add more in the near future.
When loaded into this experience, players will find themselves in a similar situation as before, dressed uniformly with other players and locked in a room where they must wait for their turn to join a round. However, unlike the previous game, a grid can be seen on the floor that live updates as players are killed in the currently in-play round. Each time a player is killed, the amount of money awarded to the winners increases and can be seen near the ceiling.

After the round has finished and the timer hits zero, all players waiting in the lobby will be teleported to the new area where the Red Light, Green Light game will take place. Players will need to spread out along the designated line in the sand and be extra careful to be away from others— collision is on in this experience, meaning competitors will try and have you detected by the doll by pushing you during a red light. After a short brief from the game announcer, players can begin making their way down the field and towards the mechanical doll waiting on the other side so long as they obey her commands to stop and go.

Completing this minigame appears to be much more difficult than the one above and a bit more suspenseful as the time between stopping and running is much longer, however with the promise of a cash prize at the end, it seems as though it's worth it for a lot of players. Players can use the cash collected from wins to purchase new clothes for their avatar to wear.